Add popup menus for actions
This commit is contained in:
@@ -0,0 +1,94 @@
|
||||
<?php
|
||||
|
||||
namespace NoccyLabs\JEdit\Editor;
|
||||
|
||||
use NoccyLabs\JEdit\Terminal\Terminal;
|
||||
|
||||
class Menu
|
||||
{
|
||||
|
||||
const U_CORNER_TOPLEFT = "\u{250c}";
|
||||
const U_CORNER_TOPRIGHT = "\u{2510}";
|
||||
const U_CORNER_BOTTOMLEFT = "\u{2514}";
|
||||
const U_CORNER_BOTTOMRIGHT = "\u{2518}";
|
||||
|
||||
const U_CORNER_ROUNDED_TOPLEFT = "\u{256d}";
|
||||
const U_CORNER_ROUNDED_TOPRIGHT = "\u{256e}";
|
||||
const U_CORNER_ROUNDED_BOTTOMLEFT = "\u{2570}";
|
||||
const U_CORNER_ROUNDED_BOTTOMRIGHT = "\u{256f}";
|
||||
|
||||
const U_EDGE_HORIZONTAL = "\u{2500}";
|
||||
|
||||
const U_EDGE_VERTICAL = "\u{2502}";
|
||||
const U_EDGE_VERTICAL_SCROLL = "\u{250a}";
|
||||
const U_EDGE_VERTICAL_THUMB = "\u{2503}";
|
||||
const U_EDGE_VERTICAL_LEFT = "\u{2524}";
|
||||
const U_EDGE_VERTICAL_RIGHT = "\u{251c}";
|
||||
|
||||
private int $index = 0;
|
||||
|
||||
public function __construct(private Terminal $terminal, private array $items, private string $title = 'Menu')
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public function display(int $left, int $top, int $width, int $height = 0, string|int|null $value): mixed
|
||||
{
|
||||
|
||||
if ($height == 0) $height = count($this->items) + 4;
|
||||
|
||||
$this->redraw($left, $top, $width, $height);
|
||||
|
||||
$showing = true;
|
||||
while ($showing) {
|
||||
while (null === ($ch = $this->terminal->readKey())) {
|
||||
usleep(10000);
|
||||
}
|
||||
if (mb_strlen($ch) == 1) {
|
||||
if ($ch == "\x03") {
|
||||
$showing = false;
|
||||
}
|
||||
if ($ch == "\r") {
|
||||
return array_keys($this->items)[$this->index];
|
||||
}
|
||||
} else {
|
||||
if ($ch == "k{UP}") {
|
||||
$this->index--;
|
||||
if ($this->index < 0) $this->index = count($this->items) - 1;
|
||||
$this->redraw($left, $top, $width, $height);
|
||||
} elseif ($ch == "k{DOWN}") {
|
||||
$this->index++;
|
||||
if ($this->index >= count($this->items)) $this->index = 0;
|
||||
$this->redraw($left, $top, $width, $height);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private function redraw(int $left, int $top, int $width, int $height) {
|
||||
$visibleItems = $height - 4;
|
||||
// draw head
|
||||
echo "\e[40;37m";
|
||||
$this->terminal
|
||||
->writeAt($left, $top + 0, self::U_CORNER_ROUNDED_TOPLEFT.str_repeat(self::U_EDGE_HORIZONTAL,$width - 2).self::U_CORNER_ROUNDED_TOPRIGHT)
|
||||
->writeAt($left, $top + 1, self::U_EDGE_VERTICAL.str_repeat(" ",$width - 2).self::U_EDGE_VERTICAL)
|
||||
->writeAt($left + 2, $top + 1, "\e[1m" . $this->title . "\e[22m")
|
||||
->writeAt($left, $top + 2, self::U_EDGE_VERTICAL_RIGHT.str_repeat(self::U_EDGE_HORIZONTAL,$width - 2).self::U_EDGE_VERTICAL_LEFT)
|
||||
->writeAt($left, $top + $height - 1, self::U_CORNER_BOTTOMLEFT.str_repeat(self::U_EDGE_HORIZONTAL,$width - 2).self::U_CORNER_BOTTOMRIGHT)
|
||||
;
|
||||
$keys = array_keys($this->items);
|
||||
for ($n = 0; $n < $visibleItems; $n++) {
|
||||
$key = $keys[$n]??null;
|
||||
$item = " " . ($key ? ($this->items[$key]) : null);
|
||||
$item = $item . str_repeat(" ", $width - 2 - mb_strlen($item)) . "\e[40;37m";
|
||||
$item = (($n == $this->index)?"\e[37;44m":"\e[40;37m") . $item;
|
||||
$this->terminal
|
||||
->writeAt($left, $top + 3 + $n, self::U_EDGE_VERTICAL.$item.self::U_EDGE_VERTICAL_SCROLL);
|
||||
}
|
||||
echo "\e[0m";
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user