Bugfixes, updated examples
* Added example of using the abort event * Added setter/getter for allowAbbreviatedCommands * Fixed SIGINT handling
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44
examples/aborting.php
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44
examples/aborting.php
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<?php
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use NoccyLabs\React\Shell\CommandHandler;
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use React\EventLoop\Loop;
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require_once __DIR__."/../vendor/autoload.php";
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$operation = new class {
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public bool $active = false;
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};
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$shell = new NoccyLabs\React\Shell\Shell();
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// The prompt event is invoked before every full redraw. Call redrawPrompt()
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// to trigger it manually. Set the prompt or the style here.
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$shell->on('prompt', function ($shell) {
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$shell->setPrompt(">> ");
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});
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// Input handler, parse the commands.
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$shell->on('input', function ($args, $shell) use ($operation){
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switch ($args[0]) {
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case 'start':
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$operation->active = true;
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$shell->write("Operation started... Press Ctrl-C to abort\n");
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break;
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default:
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$shell->write("Type start to start the imaginary operation, then ctrl-c to abort it. Press ctrl-c again to exit.\n");
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}
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});
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// The abort event lets you keep going if a specific operation is the main
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// context. For example, if you are copying a file ^C could stop the copy
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// operation.
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$shell->on('abort', function ($shell) use ($operation) {
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if ($operation->active == true) {
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$shell->write("Aborting operation\n");
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$operation->active = false;
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} else {
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$shell->write("Exiting\n");
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$shell->close();
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}
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});
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@ -8,16 +8,39 @@ require_once __DIR__."/../vendor/autoload.php";
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$shell = new NoccyLabs\React\Shell\Shell();
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$commands = new CommandHandler();
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// Make it possible to use as few characters as possible as long as they match
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// a single command. For example with the commands foo, bar and baz, foo could
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// be executed with 'f', 'fo', or 'foo', while both bar and baz would require
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// the full name.
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$commands->setAllowAbbreviatedCommands(true);
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// Add commands
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$commands->add('help', function ($args, $shell) {
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$shell->write("This could be usage help :)\n");
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$shell->write("Exit by pressing ^C\n");
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$shell->write("Exit by typing quit or pressing ^C\n");
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});
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// This is how you terminate the shell. Obviously, you close it :) Using end()
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// on the shell differs somewhat between ReactPHP; close() will exit with
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// code 0, while end will exit with code 1, and print a friendly message.
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$commands->add('quit', function ($args, $shell) {
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$shell->close();
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});
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// The command handler gets everything that was not matched. Resolve your own
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// commands here, or print an error.
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$commands->on('command', function ($command, $args, $shell) {
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$shell->write("Bad command '{$command}', try help.\n");
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$shell->write("Arguments passed: ".json_encode($args)."\n");
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});
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// The prompt event is invoked before every full redraw. Call redrawPrompt()
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// to trigger it manually. Set the prompt or the style here.
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$shell->on('prompt', function ($shell) {
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$shell->setPrompt(">> ");
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});
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// This is where we hook the CommandHandler to the shell.
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$shell->on('input', $commands);
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// And finally, the end event gives you a chance to shut down cleanly. After
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// returning from here, the shell will exit.
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$shell->on('end', function ($shell) {
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$shell->write("Shutting down...\n");
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});
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