# ConnectionGroups Often websocket connections share a context. This could be a room for a chat, an URI for pushing updates, or anything else where one client need to be able to send messages directly or indirectly to other clients. This is the problem that *ConnectionGroups* solve. A `WebSocketConnection` can, but doesn't have to, be part of a group. The group is set using `WebSocketConnection::setGroup(string $name)` with groups being created and destroyed on the fly. Once part of a group, the other members of the group can be addressed: ```php $websocket->setGroup("somename"); // Note: use getGroupName() to get the group name foreach ($websocket->getGroup() as $other) { $other->write("Hello"); } ``` To remove a group from a connection, pass `null` to `WebSocketConnection::setGroup()`. The group will emit a `join` event (`ConnectionGroup::EVENT_JOIN`) when another member joins the group, and a `leave` event (`ConnectionGroup::EVENT_LEAVE`) when a member leaves. The events will be sent to the leaving member as well, so consider this in your logic. ## Events The GroupManager emits events when a group is `created` (`GroupManager::EVENT_CREATED`) or `destroyed` (`GroupManager::EVENT_DESTROYED`). You can use these events to hook the join and leave events. ```php // Create a GroupManager $groupManager = new GroupManager(); $groupManager->on('created', function (ConnectionGroup $group) { // Listen for joins $group->on('join', function (WebSocketConnection $connection) use ($group) { // Someone joined the group! $group->write("Someone joined!"); }) }); // The GroupManager is injected into the WebSocketMiddleware $middleware = new WebSocketMiddleware($groupManager); ``` ## Future * Add a GroupManagerImplementation so custom logic can be provided. * Make it possible to reject setting a group by GroupManager not returning a group.